|
OpenXR Connection steps
|
|
1
|
182
|
May 1, 2024
|
|
CommonUsages.handData support
|
|
3
|
155
|
April 15, 2024
|
|
Binding Haptic action gives "XR_ERROR_PATH_UNSUPPORTED"
|
|
8
|
370
|
February 22, 2024
|
|
How to change world origin location and rotation?
|
|
1
|
530
|
February 2, 2024
|
|
Openxr hand tracking
|
|
2
|
293
|
February 1, 2024
|
|
Locating MLSpatialAnchor in OpenXR
|
|
7
|
345
|
January 29, 2024
|
|
Multiview rendering (OpenXR + OpenGL ES)
|
|
7
|
631
|
January 4, 2024
|
|
Docs regarding OXR based Marker Tracking are missing. Also, Unable to initialise related function pointers such as xrCreateMarkerDetectorML
|
|
2
|
259
|
December 19, 2023
|
|
ML Compat Extension (XR_ML_compat) support
|
|
7
|
336
|
December 11, 2023
|
|
Confused about OpenXR and Magic Leap
|
|
4
|
627
|
October 31, 2023
|
|
Binding hands interaction actions with the controller actions causing issues
|
|
3
|
367
|
October 6, 2023
|
|
OS 1.3.0-dev1 no longer working with OpenXR in Godot
|
|
12
|
794
|
September 18, 2023
|
|
Segmented Dimming in Remote Rendering
|
|
7
|
476
|
May 6, 2023
|
|
Compiling OpenXR source for ML2
|
|
1
|
322
|
March 20, 2023
|
|
Interested in porting Figmin XR using OpenXR
|
|
5
|
513
|
February 21, 2023
|
|
xrCreateInstance in forked or exec'd process
|
|
2
|
237
|
October 24, 2022
|