About the OpenXR category
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1
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247
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August 5, 2022
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OpenXR Unity - Need Help to Create Stand Alone App for Remote Render
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4
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18
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October 7, 2024
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Can I serialize a spatial anchor to a byte array in some way?
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2
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16
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September 30, 2024
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Working With Layers in OpenXR
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2
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152
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July 17, 2024
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Locating ML2 physical camera in OpenXR
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24
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651
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June 12, 2024
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MAUI project on Android using OpenXR
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2
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321
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May 7, 2024
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OpenXR Connection steps
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1
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110
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May 1, 2024
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CommonUsages.handData support
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3
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113
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April 15, 2024
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Binding Haptic action gives "XR_ERROR_PATH_UNSUPPORTED"
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9
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235
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March 8, 2024
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How to change world origin location and rotation?
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1
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424
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February 2, 2024
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Openxr hand tracking
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3
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208
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February 16, 2024
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Locating MLSpatialAnchor in OpenXR
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8
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280
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January 29, 2024
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Multiview rendering (OpenXR + OpenGL ES)
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7
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486
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January 4, 2024
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Docs regarding OXR based Marker Tracking are missing. Also, Unable to initialise related function pointers such as xrCreateMarkerDetectorML
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2
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238
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December 19, 2023
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ML Compat Extension (XR_ML_compat) support
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8
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287
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December 26, 2023
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Confused about OpenXR and Magic Leap
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5
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525
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November 15, 2023
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Binding hands interaction actions with the controller actions causing issues
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4
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317
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October 6, 2023
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OS 1.3.0-dev1 no longer working with OpenXR in Godot
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16
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676
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September 18, 2023
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Segmented Dimming in Remote Rendering
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8
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464
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May 16, 2023
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Compiling OpenXR source for ML2
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1
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299
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March 20, 2023
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Interested in porting Figmin XR using OpenXR
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5
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447
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February 21, 2023
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xrCreateInstance in forked or exec'd process
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2
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210
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October 24, 2022
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