Remote Rendering to ML2 when usd composer running on linux

Hello,

I was able to run an app through USD Composer in Windows 11 with the remote rendering to the Magic Leap 2. Moving forward, I would like to move to Linux since the integration of Isaac Sim and NVIDIA software with robotics does not work well on Windows.

I also have an NVIDIA IGX dev kit with NVIDIA Holoscan installed.
According to this repo: GitHub - magicleap/RemoteRenderingLinuxArtifacts, this is a version that could run on IGX with holoscan for remote rendering in Linux. But how exactly would this work? As far as I know, the USD composer and simulators such as Isaac Sim don’t run on arm64 devices (which the IGX is one of them)…

Do I need to have a x64 machine running the simulator, connected to the IGX that runs the holoscan, for doing the remote rendering to Magic Leap 2?

Thank you in advance for any support!

@jgmartins Sorry for the confusion, the repository you are referencing was published only for demo purposes. It was created for the IGX Orin + Holoscan to demo we showed 2 years ago. It uses an old version of Remote Render which is no longer support or compatable with the latest Magic Leap OS.

Unfortunately we only support the Windows OS at this time. Sorry for the confusion.

@kbabilinski thank you for clarifying!
The remote rendering on Windows will also be deprecated, right? So, moving forward, how could I continue to use the Magic Leap 2 with the Omniverse? Is there any alternative setup that I am not seeing that can also integrate ML2 in the NVIDIA environment?

Thank you!

Correct, Remote Rendering was deprecated on Jan 22, 2025. Currently we do not have an alternative. However if you have an enterprise license that was purchased an Enterprise license with Remote Rendering prior to Jan 22 2025 you can still install the software.