How to change the opacity of the model using the slider
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2
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15
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December 18, 2024
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AR Tracking for Large-Scale Objects
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2
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31
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December 17, 2024
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"Porting is especially easy if you’re bringing your games or apps from platforms that embrace OpenXR standards"
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2
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28
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December 17, 2024
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How to programmatically reset Magic Leap 2 origin to 0,0,0 from Unity?
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1
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21
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December 16, 2024
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When I am using camera capture my unity scenes drop from the view
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6
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35
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December 5, 2024
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Object Detection in Unity based on User's Gaze
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5
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29
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December 4, 2024
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Controller input loss around two minute mark
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4
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25
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December 3, 2024
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Stored anchors destroyed at device restart
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3
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13
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December 1, 2024
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Vuforia Engine Area Target with Magic Leap 2
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1
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14
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November 21, 2024
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Can't connect to HTTP API hosted in laptop
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3
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123
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November 20, 2024
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Run Android app with java code in ML Application Simulator from ML Hub
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4
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31
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December 2, 2024
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Camera intrinsic parameters are not constant
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6
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52
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November 14, 2024
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Push to ML2 using Remote Rendering after game started
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1
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19
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November 14, 2024
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Files not opening in Magic Leap 2
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2
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13
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November 5, 2024
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Anchoring Dynamic fire objects optimization
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1
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11
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October 21, 2024
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Information about Magic Leap 2
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2
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14
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October 21, 2024
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Guidance for MR behaviour experiment with static object positioning and collecting data
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6
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36
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October 21, 2024
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Crash with MLCamera API (we know it has deprecated)
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13
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55
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October 18, 2024
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Magic Leap, Unity, Vuforia Setup
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5
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68
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October 17, 2024
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Unreal engine taking too much space
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2
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28
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October 17, 2024
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Errors in android logcat during app start after migrating from ML to OpenXR XR Provider
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5
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29
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October 7, 2024
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Recording Web session with camera access
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5
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20
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October 15, 2024
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MLWebViewScreenBehavior does not render WebView (OpenXR, MLSDK 2.3)
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7
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33
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October 8, 2024
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Can I overlay a 3D model on a dynamic object detected in real time?
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8
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356
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September 19, 2024
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UE5.4 Remote Rendering bugs
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3
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27
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October 18, 2024
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UE5 packaged doesn't render without MobileHDR
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14
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45
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September 12, 2024
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Access Permissions to Grab a Space's GLB Mesh Directly from a Unity App
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2
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40
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September 8, 2024
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3-degree of freedom
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4
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53
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September 3, 2024
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Character's Eyes Appearing Too White on ML2
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5
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41
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September 3, 2024
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Additive BlendMode leads to transparent GameObjects in Video Capture
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4
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31
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September 16, 2024
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