"Porting is especially easy if you’re bringing your games or apps from platforms that embrace OpenXR standards"

I am very curious about Magic Leap's stance on this. 6 ways to start building for Android XR with Unity 6. ML2 is already running Android, in theory it could run AndroidXR. I am a developer myself so I know how far "in theory" goes, especially when you are not the one who is responsible for making it happen, but I can't help but thinking you have been thinking about this - the partnership with Google announced some time back was most likely not about sharing cantina food menus with them :wink:

This forum is focused on providing technical support for Magic Leap 2 on Magic Leap OS. If you have any questions regarding other platforms, please direct your questions to care@magicleap.com

Well apologies for asking, I make sure that won't happen again :person_shrugging:t2: