|
XR Ray cast ignoring canvas buttons
|
|
1
|
13
|
August 4, 2025
|
|
How do operational hours impact position and orientation accuracy in Magic Leap 2?
|
|
1
|
32
|
February 7, 2025
|
|
Controller tracking degrades or fails
|
|
7
|
30
|
January 14, 2025
|
|
About clicking the gameobject with magic leap 2 controller trigger button
|
|
2
|
54
|
January 6, 2025
|
|
Controller Tracking Issues
|
|
9
|
90
|
December 11, 2024
|
|
Controller stops tracking when hand is not on controller (when hand tracking is enabled)
|
|
21
|
236
|
October 23, 2024
|
|
How to control the grab interactable length in Magic leap 2
|
|
2
|
21
|
September 18, 2024
|
|
How to interact with UI button with Magic Leap 2 Trigger button
|
|
5
|
101
|
August 29, 2024
|
|
XRIT Does not detect change from Hands to Controllers (ML2)
|
|
3
|
268
|
August 22, 2024
|
|
Questions Regarding Magic Leap 2 and Unreal SDK
|
|
4
|
128
|
August 1, 2024
|
|
Clicking on button using Controller
|
|
2
|
169
|
July 21, 2024
|
|
How to use Bumper buttons in Unreal Engine development
|
|
2
|
128
|
July 8, 2024
|
|
UE 5.3, Can't Find 'MagicLeapController'
|
|
4
|
122
|
July 4, 2024
|
|
Problems trying to access hand pinch and aim transforms using input actions
|
|
3
|
170
|
June 4, 2024
|
|
Grabbing objects with Handtracking
|
|
5
|
235
|
March 5, 2024
|
|
Pinch action not working
|
|
5
|
218
|
February 29, 2024
|
|
XRI Hand controller vs UI
|
|
9
|
241
|
February 16, 2024
|