I tried running the VR template project on Magic Leap 2 while following the link below.
In the VR template project, there is logic to shoot a gun, so I want to treat the Bumper Button as an input in
Content/VRTemplate/Input/IMC_Weapon_Right, but I can't select the Bumper Button.
How do I use the Bumper Button in Unreal Engine development?
My development environment is as follows:
ML C SDK version: 1.7.0
Unreal Engine version: 5.3(Source code build)
Unreal Plugin version: 1.4.0
Hey sentomo,
Welcome to the Magic Leap Developer Forums!
In Unreal, the bumper button on the controller is named "Shoulder"
To set this up, please navigate to Content/VRTemplate/Input/IMC_Weapon_Right to begin editing the controller mappings.
Under Mappings->IA_Shoot_Right, you should see a drop down that allows you to select a button to map this action to.
From that dropdown, you will want to select Magic Leap Controller->Magic Leap (R) Shoulder
Please let me know if this works for you!