Give us as much detail as possible regarding the issue you're experiencing.
Unreal Editor version (if applicable): 5.1.1 (from source)
ML2 OS version: 1.4.0
MLSDK version: 1.4.0
I have been unable to get segmented dimming to work using any of the techniques suggested in these forums. They are all for Remote Rendering. Is there something different I should be doing for on-device applications?