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Unity Editor version: 2022.3.56f1
ML2 OS version: v1.12.0
Unity SDK version: 2.6.0
Host OS: Windows
Error messages from logs (syntax-highlighting is supported via Markdown):
I am using the Segmented Dimmer feature and have been toggling between AlphaBlend and Additive to test the Dimmer effect on objects.
Right now, it seems that all objects are automatically affected by the Segmented Dimmer.
What I would like to achieve is for some objects to be affected by the Segmented Dimmer, and for other objects to remain unaffected.
How should I configure this to get that behavior?