We tried to use your new Marker Tracker Example (Marker Tracker Example | MagicLeap Developer Documentation).
Unfortunately, the Marker Tracker Example using OpenXR does not update the position of the marker!
We dug a bit deeper and it looks like the MarkerDetector caches the pose of the marker in the markerPoses dictionary and thus we always get the first recognized pose. So the example cube stays at the very first position the marker gets recognized at.
Am I missing something here?
Thanks in advance for your answers.
Unity Editor version: Unity 2022.3.16f1
ML2 OS version: 1.5.0
MLSDK version: (OpenXR) Magic Leap SDK 2.0.0
Host OS: Windows