Character's Eyes Appearing Too White on ML2

Hi,

I'm encountering an issue where my character's eyes appear overly white and bright on the Magic Leap device. They used to render correctly, but now they don't, and I'm not sure what changed.

It looked natural before :

And, this is how it looks now:

Any suggestions on what might be causing it and how to fix it?

Thanks.

This might be due to the environment lighting or environment reflections.

Hi,

The environment lighting is the same as before. The issue with the character's eyes appearing overly white only occurs in the video recording. In the app itself, the eyes look fine.

Could this be due to specific settings on the Magic Leap device? I also checked the video capture settings, and the exposure is set to 0.

Do you know which settings were changed between the two captures? Are you using the additive or alpha blend render modes? In general I see that there is a difference in lighting between the two photos.

The issue seemed to be caused by the way the spotlight attached to the character was casting light. After adjusting the character's rotation, the problem seems to be resolved.

Thanks.

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