Give us as much detail as possible regarding the issue you're experiencing:
Unity Editor version: Unity 2022.3.21f1
ML2 OS version: Version 1.5.0 ; Build B3E.231116.09-R.096 ; Android API Level 29
Unity SDK version: 2.1.0
Host OS: Windows
A few weeks back, I had attempted to implement an app which utilized 2D image tracking in 3D space. This feature is provided by AR Foundations. Moreover, it is a feature written listed in Magic Leap 1. Unfortunately I don't have access to that device to test it.
That being said, I implemented the example provided in the AR Foundations [documentation about image tracking]((AR Tracked Image Manager component | AR Foundation | 6.0.1), but it didn't perform the functionality I wanted it to. I used the same code by scanning markers instead and it worked seamlessly.
Overall, I would want to ask:
- Does ML 2 currently support image tracking?
- Will it support image tracking in the future innately?
- Is the recommended approach (for now and in the future) to utilize different libraries which support image tracking, outside of AR Foundations?.
Thank you for your time.