It looks like you were able to get it working Anchoring Dynamic fire objects optimization
However, I recommend using the OpenXR API and the latest SDK instead of the project you referenced since it has not been updated to open XR yet.
It looks like you were able to get it working Anchoring Dynamic fire objects optimization
However, I recommend using the OpenXR API and the latest SDK instead of the project you referenced since it has not been updated to open XR yet.