I've made an app in Unity which uses the microphone to speak with a character, however, if I try to use the screen / video recording feature of the headset, I cannot seem to interact with the character via voice anymore, almost like the mic is taking priority for the recording and not sending in the app itself. Is there some setting to allow this use case? Is this a Unity app issue or a device issue?
I just wanted to check in and let you know that we are making headway on this issue and this is the default Android behavior. While I cannot share the exact timeline, please be on the lookout in the near future for an update containing the fix.