I have an application where I am talking to a character through the microphone and the response audio is used to create lip-sync for the character in real-time. Now, the issue I am facing is that when I try to record the application by pressing the bumper & the home button, I cannot interact with the character anymore and so I don’t get any response. I noticed a similar issue mentioned here: Recording and mic priority
Is there any fix to this? If it helps, I am using:
Unity Editor version: 2022.2.20
ML2 OS version: 1.4.1
Unity DK version: 1.12.0
Development OS: Windows
Thank you for reaching out regarding this issue. We have shared your feedback with our voice of customer team and I will report back as soon as we learn more.
We are still working on this issue and I will report back as soon as I have more details. This issue is very important to us and we are taking a closer look. At the moment we are using the default Android behavior for the microphone which only allows one source to consume audio input at a time as a security feature.