You know, your camera is actually pretty great but when it combines the real world footage with the digital the opacity is way too low and that really kills the end result
I want to record footage to promote my app, but it looks really terrible as is. I'm using MR capture via code so if you could just let us render holograms (even blacks) at full opacity that would be awesome!
Hello, we are assuming this is similar to the setting in ML1 that would allow videos to capture more saturated AR content, yes? When will this be available please we need it to produce video content examples for social media --it is very high priority for us, thank you.
Disappointing that there's no progress on such an important feature. I updated to 1.1 dev1 today hoping to find some new MRBlendType options for the MLCamera but nothing, it's still just only additive and still no way to adjust the opacity.
What the folks from ML will tell you is that you can adjust this by capturing with ADB commands, I couldn't figure out how but there is a way. Ideally it would be just options set on the operating system camera settings