MRTK Spatial Mesh observer inspector confusing

Why is there double of the same settings?


It implies only changing the overrides in the top, but from looking at the code (and building) it doesn't seem to have any effect.
Why not just hide the fields we shouldn't touch?

Hi @TheMunk,

Thank you for bringing this to our attention. We've logged this as feedback and shared it with our voice of customer team.

Thank you,

El

Hi @TheMunk, As @etucker noted, we have indeed logged your feedback. I wanted to follow up to best answer your question: Magic Leap offers a few extra settings in our Meshing Subsystem compared to the default AR Foundation's implementation. We intended to provide users the ability to adjust all of those values. To your point, we are investigating streamlining the editor UI to reduce confusion in the future.