Unity Editor version : 2022.2.21f1
MLSDK version: v1.3.0-dev2
ML Hub version: 2.0.12.202306052102
Magic Leap App Simulator for Unity : 3.6.0-187.zi3b19841
Host OS: Windows
Host RAM: 16GB
Host Processor: i7 10th gen
Host GPU: Nvidia Mx250
ML Hub Version 2.0.12.202306052102
Magic Leap Application Simulator Module Version 3.6.0.202306092358
Magic Leap Application Simulator Runtime Version 3.6.0.20230609
Server: 3.6 (built Jun 9 2023), Protocol: 19
ZIF (bundled): Version 0.0.34.20230609
ZIF (runtime): Version 0.0.34.20230609
When I run the example scene (Plane) in the simulator I get the memory leak error. The error message that I get in unity console is
Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak
Sometimes while running the app the unity editor closes automatically
MLHubLogs-20230617-124817-win.zip (4.8 MB)