Give us as much detail as possible regarding the issue you're experiencing.
Unity Editor version: 2022.2.0b8 ML2 OS version: Build: B3E.220818.12-R.085 SDK Version 29 MLSDK version: 0.53.3 Host OS: Windows
Error messages from logs (syntax-highlighting is supported via Markdown):
I had a working project, building correctly. After I restarted my computer and reopened Unity, now the builds say they've built correctly, but fail to actually startup on the device. Older builds work fine. It seems to be independent of the scene/code because the sample scenes now also fail to start up.
Possibly related is that now when I go to project settings, I'm getting in an infinite loop of reinstalling packages. I have to kill the unity process from the task manager.
Hi Logan, if I understand correctly, the issue with the editor occurs even if the Magic Leap SDK is not imported. It might be a Unity editor issue. If this is the case, I recommend that you report this using the Unity bug reporter.
Additional troubleshooting steps:
Please make sure that only one quality preset is listed in your projects quality settings.
Google play services is not available on our device. This means that any plugin or service that uses google play services may crash or result in an error.
Make sure that your plugins support Unity version 2022.2.x
Can I reopen this? Cause it's back!
Or similar?
I updated everything to latest version and it's now crashing again on startup. Meaning it opens the app and just sits on a blank screen. The logs show crash.
I uninstalled and reinstalled Unity removed app simulator (that has often shown errors). Checked dev environment variables against setup instructions. I'll include Logs. Please help.
Now that's academic because when I deleted the Library folder to see if that fixed it, it's now failing to build because my newtonsoft isn't included in the build for some reason?? WTF.
Sure. I submitted a request via the link. It seems like it didn't associate it with my account because I don't see it listed under requests, but it said success so I have to assume it did submit. Thanks for your help.
Our customers are receiving their Magic Leap device in a couple weeks so I hope we can sort this out quickly.
For clarity, the support request was about the crash on app start problem. This new problem that is preventing from building is ongoing. I suspect some versioning compatibility problem with the updates but I haven't found it.
I've tried adding a linker to prevent code stripping with no success. I've tried downgrading the newtonsoft version with no success.