Hi everyone
was trying to test Google AR Core Geospatial API on the ML2 but ran into a problem that it requires OPENGL ES 3 graphics, where ML2 requires Vulcan. Any workaround?
Thanks
Hi everyone
was trying to test Google AR Core Geospatial API on the ML2 but ran into a problem that it requires OPENGL ES 3 graphics, where ML2 requires Vulcan. Any workaround?
Thanks
Hi Maks,
This library is not supported on Magic Leap 2 since it requires Google Play Service's. We also do not support Unity Applications built with OPENGL ES 3.