Unity Editor version: 2022.2.0 ML2 OS version: 1.5 Unity SDK version: 1.12 Host OS: (Windows/MacOS) Windows 11
Error messages from logs (syntax-highlighting is supported via Markdown):
We are trying to run the WebRTC example scene however, the connection isn't able to be made. On the Magic Leap 2, the connection is made but on the PC end, we are unable to connect. We are using the same IP address as the IP address inputted into the WebRTC program on the Magic Leap 2.
I'm sorry to hear that you are experiencing this. This is a known issue for us and we are currently working towards a fix. As a workaround, we recommend using Unity's WebRTC
Are you receiving any error messages? What is the connection status as it fails to connect?
Good news! We are in the process of creating a Unity WebRTC sample project. I will let you know as soon as the project is ready to be distributed publicly.