Universal Link not opening Android app from Unity App on ML2

I've developed a Unity application intending to launch an Android app using Universal Links. While this functions correctly on Android, transitioning to ML2 presents a black screen and the target app fails to open. Has anyone encountered a similar issue or can provide guidance?

Unity Editor version : 2022-2.0f1
ML2 OS version : 1.3.0-dev2
MLSDK version : 1.8.0
Host OS : Windows 11

Please let me know, what else I can share with you?

BugReport from Magic Leap Hub Logs console:

Package Name: com.concepthealth.ahealth

device_Log_20230920_1509_28.txt (1.2 MB)

Hi @usman.bashir,

Thank you for providing logs. I have reached out to our team regarding this issue and I will keep you updated as soon as I learn more. I'm assuming you're using the android manifest file for universal linking?