Launch unity apk from browser

Unity Editor version: 2022.3.5f1
ML2 OS version: 1.4.0-dev1
MLSDK version: 1.8.0
Host OS: Windows

Hi,
I've enabled deep linking for my Unity project but it seems like I cannot open the app from the Web Browser.

I've cut it down to Unity's own example:
This is added to my manifest: Deep linking on Android
This is my html: Example html

I'm not succeeding in launching the app. What am I missing?

I have enabled to use a Custom Android Manifest in Player settings in Unity.

Update: I have tested whether I can launch a standard android app with the scripts. It works, as desired, on a device emulator (Pixel 6 Pro API 29) but not on the ML2. So, now I am wondering why the intents does not work on the ML2?

Sorry for the late reply, we were running a few tests on our end and we can confirm that launching an API via a url is not currently supported on our device. Thank you for brining this to our attention. I have reported this bug to our voice of customer team.

1 Like

Just letting you know that this issue should be resolved in the latest OS release 1.8.0

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