Unity play mode not playing in ML headset

I have the Application Simulator running when I play my Unity project in the Unity editor. When it plays, there is nothing displayed in the ML headset. In the Unity Scene view I can see the positions of the headset and controller move but I can see nothing projected in the glasses.

Unity Editor version: 2022.3.6f1
ML2 OS version: 1.3.0-dev2
MLSDK version: 1.3.0-dev2
Host OS: (Windows/MacOS) Windows 11

Error messages from logs (syntax-highlighting is supported via Markdown):

Hi @davidrbuyck,

Updating the headset's OS to 1.3.1 should fix this issue. Let me know if you have any questions.