Hello!
I have an issue with the Unity App Simulator.
I managed to import, setup and config everything by following the documentations.
I have no errors, warnings, everything seems to work just fine.
I can start a device targeted session in the unity app simulator and it works perfectly in the App Sim Device/Scene View (even in hybrid mode).
But: when I press Play Mode, neither my XR Rig or ML MainCamera is responding to any of the headset's movement and rotation and also in simulation/hybrid mode none of the objects (unity cubes) appear in the "office" test environment.
Inside the Magic Leap 2 headset the following text appears: "App Sim Ready. Play a scene in Unity or use ZILauncher to run an application on host."
The device is in developer mode.
It's like the simulator/headset and my unity scene and camera are not connected to each other, or something like that.
Here are my versions and the config screenshots:
Unity Editor version: 2022.2.21
ML2 OS version:1.3.0-dev2
MLSDK version: 1.3.0-dev2
ML Hub Version: 2.0.12.202306052102
Magic Leap Application Simulator Module Version: 3.6.0.202306092358
Magic Leap Application Simulator Runtime Version: 3.6.0.20230609
Magic Leap App Simulator for Unity: 3.6.0.20230609
Host OS: Windows 11