The controller started playing system sound when the trigger was pressed.
It is completely identical to what is heard on the recording in this discussion: Binding Haptic action gives "XR_ERROR_PATH_UNSUPPORTED" - #7 by kbabilinski
If I understood the discussion correctly, this sound is a consequence of the controller design, but it didn’t reproduce in previous versions of the system.
How do I control it? Can I turn it off?
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Unity Editor version**: 6000.2.6f2
ML2 OS version:
Unity SDK version: 2.6.0
Host OS: Windows and MacOS
Error messages from logs (syntax-highlighting is supported via Markdown): none