The controller started playing system sound when the trigger was pressed

The controller started playing system sound when the trigger was pressed.

It is completely identical to what is heard on the recording in this discussion: Binding Haptic action gives "XR_ERROR_PATH_UNSUPPORTED" - #7 by kbabilinski

If I understood the discussion correctly, this sound is a consequence of the controller design, but it didn’t reproduce in previous versions of the system.

How do I control it? Can I turn it off?
**
Unity Editor version**: 6000.2.6f2
ML2 OS version:
Unity SDK version: 2.6.0
Host OS: Windows and MacOS

Error messages from logs (syntax-highlighting is supported via Markdown): none

Hey @kirill_levchenko ,

The sound you are hearing is from the intensity of the haptics system vibration.
There is no way to turn off the sound because of the above.

The solution for now on this is to use a low intensity haptic pattern.
You should be able to do this in some capacity with the OpenXR Haptics API or with the MLSDK Haptics API, use whichever one works best for you!

Best,
Corey