problems with Device stream

Hey all!
I am developing a unity app for my magic leap 2 kit.
my app uses still images capture (based on the magic leap examples logic). Capturing works fine when building for the ML2. however, when running the device stream image capture does not work at all.
Is it a known problem? is there any way to make it work?

Regards, Gal.

@GalLibba Looks like this question might have been posted twice. Let me know if you want me to close this thread.

See the other conversation here : Capturing images while using device stream on ML hub - #2 by kbabilinski

yes it can be closed, thanks.