moath
September 21, 2022, 2:34pm
1
Give us as much detail as possible regarding the issue you're experiencing.
Unity Editor version : 2022.2.0b8.3023
ML2 OS version : B3E.220818.12-R.085
MLSDK version : 0.53.3
MRTK version : 2.8.2
We are Trying to test the mrtk samples in the ML2 device but the scenes are not working, the objects are freezing in the middle of the screen without any kind of interactivity, the scenes only working in the editor with Magic Leap Hup Application device target simulator
Thanks
2 Likes
Hi @moath ,
Do you experience the same issues when running it in Unity 2022.2.0b7?
1 Like
You mention the objects are "freezing" does this mean that tracking starts and then stops or does tracking never get initialized?
Please make sure you have all of the permissions enabled associated with the sample your are building.
1 Like
moath
September 25, 2022, 6:28am
4
Actually I didn't try it in Unity 2022.2.0b7? but I will test it
1 Like
moath
September 25, 2022, 6:31am
5
The tracking never get initialized, and all of the permissions enabled
1 Like
moath
September 25, 2022, 11:32am
6
@kvlasova same issue in Unity 2022.2.0b7
1 Like
moath
September 26, 2022, 11:45am
7
@kbabilinski @kbabilinski
Please check the attached screenshot from unity Android Logcat
1 Like
Can you try running a simple scene without MRTK. This can be done using one of the scene included in the Magic Leap Examples project.
1 Like
moath
September 27, 2022, 6:45am
9
Please note that Magic Leap Examples scenes are working well, I tested the scenes in the same MRTK examples build
2 Likes
Which example mrtk scene are you testing ?
1 Like
moath
September 28, 2022, 8:07am
11
Actually all of MRTK-Magic Leap 2 samples
1 Like
moath
September 28, 2022, 1:18pm
12
@kbabilinski @kvlasova
I found the solution.
The problem was that I was moving from Magic Leap "HelloCube" example scene to MRTK Scenes. the issue was solved after I built the MRTK scenes separately.
Thanks for your effort
1 Like