Magic Leap 2 Is anchor supported while remote rendering in Unity?

I'm not a Unity user but I want to ask if Magic Leap2 anchor is available while remote rendering in Unity.

Hi @yuna.seo,

I will double check with our developers to see if this is a possibility and I will report back as soon as possible.

Thanks,

El

Hi @yuna.seo,

Unfortunately, at this moment, it is not possible to use spatial anchors while using remote rendering. We will submit this feedback to our developers and we will keep you updated on any advancements.

Thanks,

El

Actually I need to know if Magic leap2 will be available for anchors to be used in UE5.X while streaming! I heard that the sdk for UE will be releasing in 2 mounth! Could you let me know this?

2023λ…„ 6μ›” 16일 (금) μ˜€μ „ 6:48, El Tucker via Magic Leap 2 Developer Forums <notifications@magicleap1.discoursemail.com>λ‹˜μ΄ μž‘μ„±:

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A preview version for Unreal Engine 5 will be published sometime in August and a General Availability will be published by the end of the year.

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