Unity 2022.2.0b14, SDK 1.10.dev1 and using the oldschool render pipeline fails to compile in:
MLSegmentedDimmer.SetEnabled()
Error: "The name 'Feature' does not exist in the current context.
I fixed it by commenting it out
Unity 2022.2.0b14, SDK 1.10.dev1 and using the oldschool render pipeline fails to compile in:
MLSegmentedDimmer.SetEnabled()
Error: "The name 'Feature' does not exist in the current context.
I fixed it by commenting it out
I've noted this for our engineering team and we'll address that. Thank you for surfacing.