Give us as much detail as possible regarding the issue you're experiencing.
Unity Editor version:
2022.2.17f
ML2 OS version:
1.2.0 (secure)
MLSDK version:
1.6.0
Host OS: (Windows/MacOS)
Windows 11
Error messages from logs (syntax-highlighting is supported via Markdown):
I've copied the Marker Tracking example setup with settings configuration on Start and calling Start/ StopScanningAsync on Update based on the condition _scanning
. Maybe I'm missing something but not sure why I'm getting this error dump when I start calling StartScanningAsync??
Cheers!