I am using an asus g14 with an RTX 4080, when trying to use the app simulator in a session with the ML2 i get an error :
The graphics codec type is not supported on this host
app performance may suffer
Consider updating the graphics driver
Any ideas ? My card is up todate.. It has a mux switch not sure if this is an issue of the app simulator running on the integrated graphics card ?
Hi @ccarrieta,
I'm sorry that you are encountering this issue when trying to use the application simulator. I've went ahead and reached out to our team to see what may be happening and I will keep you updated as soon as possible.
Best,
El
Would you happen to have any error logs that our team could look at?
Also, would you mind sharing a few more details regarding your setup?
- Unity Editor version
- ML2 OS Version
- ML SDK Version
- Development OS (e.g. Mac, Windows)
Best,
El
my unity version is 2022.3.7f1
Latest ML2 OS version
1.3 SDK
Windows 11
I think this erro rmessage might have something to do with the issues ?
Info
---- ML_ZI_DISABLE_GPU_SHARING: 0
ML_ZI_DISABLE_GPU_SHARING being 0 should be fine for most systems, but you could try setting ML_ZI_DISABLE_GPU_SHARING to 1 and see if it works then.
Would you mind running DxDiag.exe and vulkaninfo? This will help us diagnose the issue further.
Best,
El
thanks.. how do i change to gpu sharing 1 ?
DxDiag.txt (130.9 KB)
Here is the output on Dxdiag
Thank you @ccarrieta.
I went ahead and shared your DxDiag output with our team. We are currently working on diagnosing your issue and will get back to you as soon as possible.
Best,
El
In order to change this you must create an environment variable called ML_ZI_DISABLE_GPU_SHARING with a value of 1.
Let me know if this helps.
Best,
El