Anchors fail in ZI
Unity Editor version: 2022.2.0a14
ML2 OS version: B3E.220721.07-R.027
MLSDK version: 29
Error messages from logs:
static private MLAnchors.Request _mlAnchorsRequest;
static private MagicLeapInputs.ControllerActions _controllerActions;
static private MagicLeapInputs _magicLeapInputs;
static private MLAnchors.Request.Params _anchorRequestParams;
_magicLeapInputs = new MagicLeapInputs();
_magicLeapInputs.Enable();
_controllerActions = new MagicLeapInputs.ControllerActions(_magicLeapInputs);
_mlAnchorsRequest = new MLAnchors.Request();
Vector3 controllerPosition = _controllerActions.Position.ReadValue();
_anchorRequestParams = new MLAnchors.Request.Params(controllerPosition, instance.SearchRadius, 0, false);
MLResult startStatus = _mlAnchorsRequest.Start(_anchorRequestParams);
startStatus.IsOk == false
startStatus == MLResult_NotImplemented