Unity Resume Glitching/Strobing ML2

@blenderenderer sorry about that, our spam filter is a little more aggressive with new users. I just approved the post.

Regarding the hover inputs, I'm not sure what might be causing a difference between the input events. I was not able to reproduce this issue myself. Here is the written tutorial that the video was based off of. (Note the ML Rig Prefab is different in this tutorial because it uses MLSDK )

The Depth Submission setting is under the XR Plug-in Management settings under OpenXR.


Although, I was able to reproduce the crash and blinking on the latest Unity Editor version which I have reported the bug to our Unity SDK team. Thank you for letting us know.

In the meantime: please use the 2022.3.11f1 Unity Editor and make sure that the depth submission is set to 16