I am learning about Unity development and I am lost as to how I could know what the controller is raycasting, is there a reference to how the drawing example application was created?
Give us as much detail as possible regarding the issue you're experiencing.
Unity Editor version:
ML2 OS version:
MLSDK version: 1.1.0
Host OS: (Windows/MacOS)
Error messages from logs (syntax-highlighting is supported via Markdown):