Question about Racasting

I am learning about Unity development and I am lost as to how I could know what the controller is raycasting, is there a reference to how the drawing example application was created?

Give us as much detail as possible regarding the issue you're experiencing.

Unity Editor version:
ML2 OS version:
MLSDK version: 1.1.0
Host OS: (Windows/MacOS)

Error messages from logs (syntax-highlighting is supported via Markdown):

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Hi @x11, thank you for stopping by the Magic Leap 2 forum. You can learn more about our Controller here

We have an example Controller project here

Please note our documentation does assume familiarity with Unity or C++ to work with Magic Leap APIs.

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