Unity Editor version: 6000.0.59f2
ML2 OS version: 1.12.0
Unity SDK version: 2.6.0
Host OS: Windows
I am experiencing build times of 10-30 minutes, where the build process stalls on compiling cpp for libil2cpp. Usually the build times are much shorter after the second build of the day, but when restarting Unity or making project settings changes the delays return. The only warnings I get are in the provided screenshot. Can anyone help?
