Generic Hand Tracking Position

I see there is Poke, Aim, Grip, Pinch, and Palm poses, but is there just a straight up hand tracking for the entire hand (wrist joint?) that is active at all times?

I am using Unreal 5.3.2 ML Fork. (p.s. should there be an Unreal category yet? :stuck_out_tongue: )

I learned that the Grip pose does this! In the HandInteraction example, if you aren't actually gripping, it hides the indicator, but turns out the grip Location is actually always tracking and works for generic hand tracking!

This topic was automatically closed 15 days after the last reply. New replies are no longer allowed.