Unity Editor version:
2022.2.0b16
ML2 OS version:
1.1.0
MLSDK version:
1.2.0
Host OS: (Windows/MacOS)
MacOS
Hi everyone. I've used trackingState.RightBlink and trackingState.LeftBlink to simply change text in the UI and send debug message to console. It works properly in the Simulator App as I push Play in Unity
But as soon as i build an App — stops working. Any ideas?