Can't build due to XR.SimulationSettings errors

Give us as much detail as possible regarding the issue you're experiencing.

Unity 2022.2.4f1:
Host OS: MacOS

ScriptableSingleton UnityEngine.XR.Simulation.XRSimulationRuntimeSettings already exists. This can happen if there are two copies of the asset or if you query the singleton in a constructor.
UnityEngine.Debug:LogError (object,UnityEngine.Object)

Hi! Any Ideas how to overcome these errors?

I just deleted the SimulationSettings files from the XR/Temp folder and it started to work :man_shrugging:

Glad to hear @maks, thank you for keeping us updated. Best of luck.