Give us as much detail as possible regarding the issue you're experiencing.
Unity 2022.2.4f1:
1.2.0:
1.4:
Host OS: MacOS
ScriptableSingleton UnityEngine.XR.Simulation.XRSimulationRuntimeSettings already exists. This can happen if there are two copies of the asset or if you query the singleton in a constructor.
UnityEngine.Debug:LogError (object,UnityEngine.Object)
Hi! Any Ideas how to overcome these errors?