Hello,
I am currently getting behaviour where my application will stop displaying any visuals as if it had crashed (likely caused by a script).
My question is, what may cause this behaviour to occur if the only logged error prior to the crash (see below) does not appear to be the cause, and there are no logs from Unity prior to the crash?
Thanks in advance.
Unity Editor version:
2022.2.0b15
ML2 OS version:
Version 1.1.0-dev2
Build B3E.221117.04-R.028
Android API Level 29
MLSDK version:
1.1.0-dev2
Host OS: (Windows/MacOS)
Windows 10
Error messages from logs (syntax-highlighting is supported via Markdown):
2023-02-14 09:45:00.019;4046;4126;4882;Error;NovaInputService;totem_button.h:194: 1 state_=0, isHome=0, isMenu=0, isBumper=0, isTrigger=1, pressed=1, timer_id=-1;
2023-02-14 09:45:00.019;4046;4126;4882;Error;NovaInputService;totem_button.h:242: 2 state_=0, isHome=0, isMenu=0, isBumper=0, isTrigger=1, pressed=1, timer_id=-1;