Render objects using Stencil Override with URP HighFidelity Renderer does not work

Hi @hatlabuvic
I followed the steps you laid out here, and I was able to get it to work. Try using the Balanced Renderer instead, I am trying to track down exactly why (see edit), but I think it is falling back from the HighFidelity-Renderer to the balanced one anyway. If that doesn't work let me know.
-Sidney
edit: It looks like by default there is a fallback set in the quality settings. I would recommend using the Balanced or Performant settings anyway.
Screenshot 2023-08-07 at 2.54.49 PM