Occlusion shader video recording issues

Hi @etucker,
As initially described in the post, yes -- I'm using Unity 2022.3.7f1 with URP.
The shader I'm using is the built-in and told to be use by Unity in their tutorial of Magic Leap 2
image

A transparent material does not solve this bug. Unfortunately at the current state the Magic Leap 2 recording does not work for occlusion feature -- one of the most important features.
Please, keep us informed if there is any solution.