How to use Bumper buttons in Unreal Engine development

sentomo
Wed, 03 Jul 2024 17:31:35 +0000
Unreal Engine

I tried running the VR template project on Magic Leap 2 while following the link below.

developer-docs.magicleap.cloud

Grab Interaction | MagicLeap Developer Documentation

This guide will demonstrate how to use the UE Enhanced Inputs to modify the Unreal Engine VR Template VRPawn blueprint graph to work with the Magic Leap 2 controller.

In the VR template project, there is logic to shoot a gun, so I want to treat the Bumper Button as an input in
Content/VRTemplate/Input/IMC_Weapon_Right, but I can't select the Bumper Button.

How do I use the Bumper Button in Unreal Engine development?

My development environment is as follows:
ML C SDK version: 1.7.0
Unreal Engine version: 5.3(Source code build)
Unreal Plugin version: 1.4.0

3 posts - 3 participants