Passthrough Issue with Black Background in Recorded Videos during Remote Rendering on Magic Leap 2

yuna.seo
Wed, 01 May 2024 07:07:53 +0000
Remote Rendering

-unreal engine5.3
-window 11 pro

I am facing a specific issue with the Magic Leap 2 when performing remote rendering using Unreal Engine. The passthrough works fine during live remote rendering sessions, but when I record these sessions, the video playback shows a solid black background instead of the transparent environment.

Today, suddenly the passthrough works but ar content appears transparently like second pic.

Any advice on how to fix this so that the recorded videos reflect the actual passthrough environment would be very helpful.

Thank you for your assistance!

2 posts - 2 participants