Flicker issue during remote rendering

yuna.seo
Fri, 10 May 2024 08:18:33 +0000
Unreal Engine

Give us as much detail as possible regarding the issue you're experiencing:

Magic Leap SDK version: 1.6.0
Unreal Engine version: 5.3
ML2 OS version: 1.6.0

Error messages from logs (syntax-highlighting is supported via Markdown):

Hi,

I have flickering issue with remote rendering.

I've read this topic as below.

Magic Leap 2 Remote Rendering display flickers Remote Rendering

Just to add a shorter term workaround: The flicker issue is known to occur mostly when poor network conditions are present- a better router, one that uses 5Ghz, or simply moving closer to the router can help resolve the issue. Just to be clear, we consider this a critical bug regardless. A fix is included in the upcoming release of Remote Rendering such that the issue should no longer be present even in the worst network conditions.

From my understanding, the flicker issue has been solved with the upcoming OS.

I wonder if OS 1.6.0 includes this issue solved?

6 posts - 3 participants