Push to ML2 using Remote Rendering after game started

mark.g.sellars
Wed, 13 Nov 2024 16:16:53 +0000
Remote Rendering

I love Remote Rendering. Working in Unreal Engine 5.4.4 and developing an application for windows to host...is there a way to start in "desktop mode" and then when ready push to the headset? Typically I would use "Enable HMD" but that doesn't seem to work in this instance.

2 posts - 2 participants