Mesh generates "floor" or "surface" at eye level

paklnet
Tue, 26 Mar 2024 04:30:36 +0000
Unity Development

I find that when I generate a mesh, in addition to the real floor, there is a floor-like surface also generated at eye level. I can share a project and/or video if it would help someone diagnose. This floor appears to be at the "major" tick marker in the mesh. Any suggestions on how to eliminate this?

I will try updating to see if that resolves it.

Thank you.

Unity Editor version: 2022.3.12f1
ML2 OS version: 1.4.1
Unity SDK version: 1.12.0
Host OS:MacOS

8 posts - 4 participants