# \#openxr

**URL:** https://forum.magicleap.cloud/tag/openxr/24.md

[Latest](https://forum.magicleap.cloud/latest.md) · [Categories](https://forum.magicleap.cloud/categories.md) · [Tags](https://forum.magicleap.cloud/tags.md)

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## [Eye Camera Intrinsics and Extrinsics on Magic Leap 2](https://forum.magicleap.cloud/t/eye-camera-intrinsics-and-extrinsics-on-magic-leap-2/7090)

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**Author:** [@lzy](https://forum.magicleap.cloud/u/lzy)\
**Replies:** 3\
**Last updated:** [September 30, 2026, 6:55pm UTC](https://forum.magicleap.cloud/t/eye-camera-intrinsics-and-extrinsics-on-magic-leap-2/7090 "2026-09-30T18:55:08Z")

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Give us as much detail as possible regarding the issue you’re experiencing: Unity Editor version: ML2 OS version: 1.10.0 Unity SDK version: 2.6.0 Host OS: MacOS Error messages from logs (syntax-highlighting is suppo…

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## [Can eye pose and gaze be queried directly in the Magic Leap 2 device/head coordinate frame?](https://forum.magicleap.cloud/t/can-eye-pose-and-gaze-be-queried-directly-in-the-magic-leap-2-device-head-coordinate-frame/7096)

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**Author:** [@lzy](https://forum.magicleap.cloud/u/lzy)\
**Replies:** 1\
**Last updated:** [September 9, 2026, 11:35pm UTC](https://forum.magicleap.cloud/t/can-eye-pose-and-gaze-be-queried-directly-in-the-magic-leap-2-device-head-coordinate-frame/7096 "2026-09-09T23:35:34Z")

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ML2 OS version: 1.10.0 Unity SDK version: 2.6.0 Host OS: MacOS Could you please confirm whether Magic Leap 2 can directly provide the following data in the device/head coordinate frame? Left eye position Right eye p…

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## [ML2 Controller Loses Tracking](https://forum.magicleap.cloud/t/ml2-controller-loses-tracking/7060)

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**Author:** [@jose.rocha](https://forum.magicleap.cloud/u/jose.rocha)\
**Replies:** 3\
**Last updated:** [July 9, 2026, 10:55pm UTC](https://forum.magicleap.cloud/t/ml2-controller-loses-tracking/7060 "2026-07-09T22:55:41Z")

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Hi. I just noticed that ML2 Controller, in my app, loses tracking when the IR lights are not visible by the headset. I know that the controller can do SLAM and i can see it working, for example, in the device Settings …

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## [Dynamically change PixelSensor settings](https://forum.magicleap.cloud/t/dynamically-change-pixelsensor-settings/7021)

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**Author:** [@j.allard](https://forum.magicleap.cloud/u/j.allard)\
**Replies:** 0\
**Last updated:** [April 17, 2026, 1:42pm UTC](https://forum.magicleap.cloud/t/dynamically-change-pixelsensor-settings/7021 "2026-04-17T13:42:45Z")

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Hello everyone, I am working on a project using PixelSensor API. My goal is to get the access to the World Center sensor, get frames, and eventually change back settings of the PixelSensor without restarting it. I star…

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## [Get real world view?](https://forum.magicleap.cloud/t/get-real-world-view/7014)

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**Author:** [@frigat](https://forum.magicleap.cloud/u/frigat)\
**Replies:** 1\
**Last updated:** [April 6, 2026, 7:07pm UTC](https://forum.magicleap.cloud/t/get-real-world-view/7014 "2026-04-06T19:07:57Z")

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My team and I are developing an app using Unity. We’ve created a system for streaming video via WebRTC to our web app. I’m wondering if it’s possible to make the video stream more similar to the one in the official Hub a…

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## [Hologram Drift Issue When Tracking Object with Retroreflective Markers using Depth Camera (Raw data)](https://forum.magicleap.cloud/t/hologram-drift-issue-when-tracking-object-with-retroreflective-markers-using-depth-camera-raw-data/5618)

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**Author:** [@alessandro.albanesi](https://forum.magicleap.cloud/u/alessandro.albanesi)\
**Replies:** 19\
**Last updated:** [February 3, 2026, 9:42pm UTC](https://forum.magicleap.cloud/t/hologram-drift-issue-when-tracking-object-with-retroreflective-markers-using-depth-camera-raw-data/5618 "2026-02-03T21:42:48Z")

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Good afternoon everyone, I am developing an application for Magic Leap 2 that tracks an object equipped with retroreflective markers and overlays its holographic counterpart on the real object in real-time. Unity Edito…

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## [Magic Leap 2 - Image Target Misalignment Issue with Vuforia & Unity6](https://forum.magicleap.cloud/t/magic-leap-2-image-target-misalignment-issue-with-vuforia-unity6/5274)

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**Author:** [@shumancheng0119](https://forum.magicleap.cloud/u/shumancheng0119)\
**Replies:** 2\
**Last updated:** [December 8, 2025, 4:53pm UTC](https://forum.magicleap.cloud/t/magic-leap-2-image-target-misalignment-issue-with-vuforia-unity6/5274 "2025-12-08T16:53:47Z")

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Environment: Unity Editor Version: 6000.0.037f1 Magic Leap SDK Version: 2.6.0 Magic Leap MRTK3 Version: 1.4.0 OpenXR Plugin Version: 1.14 Vuforia Engine AR Version: 10.27.3 Issue Description: I am developing an AR ap…

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## [RBG and Depth frame pose difference increasing with the distance from Origin?](https://forum.magicleap.cloud/t/rbg-and-depth-frame-pose-difference-increasing-with-the-distance-from-origin/6479)

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**Author:** [@kocsisa](https://forum.magicleap.cloud/u/kocsisa)\
**Replies:** 8\
**Last updated:** [November 13, 2025, 4:50pm UTC](https://forum.magicleap.cloud/t/rbg-and-depth-frame-pose-difference-increasing-with-the-distance-from-origin/6479 "2025-11-13T16:50:42Z")

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Give us as much detail as possible regarding the issue you’re experiencing: Unity Editor version: 2022.3.42.f1 ML2 OS version: 1.12.0 Unity SDK version: 2.6 Host OS: Windows 11 Error messages from logs (syntax-high…

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## [XR\_ML\_pixel\_sensor extension status](https://forum.magicleap.cloud/t/xr-ml-pixel-sensor-extension-status/6523)

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**Author:** [@emaschino](https://forum.magicleap.cloud/u/emaschino)\
**Replies:** 1\
**Last updated:** [October 30, 2025, 8:10pm UTC](https://forum.magicleap.cloud/t/xr-ml-pixel-sensor-extension-status/6523 "2025-10-30T20:10:29Z")

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Hi, Just wanted to know if you could share some info regarding the acceptance of XR\_ML\_pixel\_extension by the Khronos Group? Is it still a work in progress or has it been deprecated by another mechanism/extension? It’s…

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## [OpenXR Runtime Missing on ML2 → Plane Detection & Spatial Mapping Not Working](https://forum.magicleap.cloud/t/openxr-runtime-missing-on-ml2-plane-detection-spatial-mapping-not-working/6528)

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**Author:** [@ZauberHut](https://forum.magicleap.cloud/u/ZauberHut)\
**Replies:** 1\
**Last updated:** [October 30, 2025, 8:07pm UTC](https://forum.magicleap.cloud/t/openxr-runtime-missing-on-ml2-plane-detection-spatial-mapping-not-working/6528 "2025-10-30T20:07:01Z")

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Title: OpenXR Runtime Missing on ML2 → Plane Detection & Spatial Mapping Not Working (Only Stub Runtime Loaded) Body: Hi everyone, We are currently unable to get plane detection working on Magic Leap 2 when using Unity…

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## [Critical MediaCodec Bug: DynamicANWBuffer Error -1010 Affects Multiple Unity Video Plugins](https://forum.magicleap.cloud/t/critical-mediacodec-bug-dynamicanwbuffer-error-1010-affects-multiple-unity-video-plugins/5972)

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**Author:** [@oleksii.kryzhanovskyi](https://forum.magicleap.cloud/u/oleksii.kryzhanovskyi)\
**Replies:** 6\
**Last updated:** [October 6, 2025, 2:15pm UTC](https://forum.magicleap.cloud/t/critical-mediacodec-bug-dynamicanwbuffer-error-1010-affects-multiple-unity-video-plugins/5972 "2025-10-06T14:15:36Z")

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Magic Leap OS Version: 1.12.0 Device: Magic Leap 2 Unity Version: 2022.3.54.f1 Affected Plugins: Vuplex WebView, AVPro 3 Video Player Problem Description Hi Magic Leap team, I hope this message finds you well. I’m a…

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## [Possibility to stream synchronously both DepthRaw and Depth32](https://forum.magicleap.cloud/t/possibility-to-stream-synchronously-both-depthraw-and-depth32/6318)

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**Author:** [@alessandro.albanesi](https://forum.magicleap.cloud/u/alessandro.albanesi)\
**Replies:** 1\
**Last updated:** [September 14, 2025, 7:22pm UTC](https://forum.magicleap.cloud/t/possibility-to-stream-synchronously-both-depthraw-and-depth32/6318 "2025-09-14T19:22:13Z")

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Hi everyone, I’m currently developing an application on Magic Leap 2 and I need clarification regarding the depth streaming capabilities. So far, I haven’t been able to confirm whether it’s possible to simultaneously s…

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## [Obtaining Depth and Ambient Depth Images in Unity Example](https://forum.magicleap.cloud/t/obtaining-depth-and-ambient-depth-images-in-unity-example/6078)

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**Author:** [@graeme.rock](https://forum.magicleap.cloud/u/graeme.rock)\
**Replies:** 10\
**Last updated:** [August 26, 2025, 11:04pm UTC](https://forum.magicleap.cloud/t/obtaining-depth-and-ambient-depth-images-in-unity-example/6078 "2025-08-26T23:04:53Z")

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I am having difficulty figuring out how to access the ambient raw depth image and non-ambient raw depth image from the ML2 in Unity C#. I am testing out of the MagicLeapUnityExamples project, so solutions within the Dep…

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## [Making a full-screen 2D app](https://forum.magicleap.cloud/t/making-a-full-screen-2d-app/6259)

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**Author:** [@l3jt](https://forum.magicleap.cloud/u/l3jt)\
**Replies:** 1\
**Last updated:** [August 26, 2025, 11:01pm UTC](https://forum.magicleap.cloud/t/making-a-full-screen-2d-app/6259 "2025-08-26T23:01:26Z")

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I have an Android app (made for phones) that I want to use on my headset. But, the screen in the headset remains only as small as a phone screen is (a small rectangle), which is a problem because my app streams video, o…

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## [No Metadata returned from GetSensorData](https://forum.magicleap.cloud/t/no-metadata-returned-from-getsensordata/6190)

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**Author:** [@ccroncc8231](https://forum.magicleap.cloud/u/ccroncc8231)\
**Replies:** 7\
**Last updated:** [August 21, 2025, 9:50am UTC](https://forum.magicleap.cloud/t/no-metadata-returned-from-getsensordata/6190 "2025-08-21T09:50:59Z")

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I am trying to get camera intrinsics but GetSensorData() is not giving any metadata in my app. DebugLog shows metaData.Length is 0 The device can correctly return and output metadata in another example app. I have no i…

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## [OpenXR Hand Tracking and Gesture Accuracy](https://forum.magicleap.cloud/t/openxr-hand-tracking-and-gesture-accuracy/6126)

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**Author:** [@olga.toltinova](https://forum.magicleap.cloud/u/olga.toltinova)\
**Replies:** 2\
**Last updated:** [August 11, 2025, 12:18pm UTC](https://forum.magicleap.cloud/t/openxr-hand-tracking-and-gesture-accuracy/6126 "2025-08-11T12:18:57Z")

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Hello there, I am currently building an application in Unity using UI Poke Components from the XR Hands Demo Scene, facing frequent accuracy issues in gesture recognition. Pokes are not recognized in 10-20% of cases (see…

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## [XR Repositioning to match ArUco markers with world center](https://forum.magicleap.cloud/t/xr-repositioning-to-match-aruco-markers-with-world-center/6073)

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**Author:** [@juanjose.garrido](https://forum.magicleap.cloud/u/juanjose.garrido)\
**Replies:** 2\
**Last updated:** [July 28, 2025, 2:35pm UTC](https://forum.magicleap.cloud/t/xr-repositioning-to-match-aruco-markers-with-world-center/6073 "2025-07-28T14:35:07Z")

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Give us as much detail as possible regarding the issue you’re experiencing: Unity Editor version: Unity 6000.0.43f1 ML2 OS version: 1.12.0 Unity SDK version: 2.6 Host OS: Windows 11 Hello! I’m creating a multiplayer…

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## [How to disable near clipping plane enforcement?](https://forum.magicleap.cloud/t/how-to-disable-near-clipping-plane-enforcement/6060)

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**Author:** [@stradiot95](https://forum.magicleap.cloud/u/stradiot95)\
**Replies:** 2\
**Last updated:** [July 23, 2025, 10:16am UTC](https://forum.magicleap.cloud/t/how-to-disable-near-clipping-plane-enforcement/6060 "2025-07-23T10:16:10Z")

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Hello! I’ve found that ML developers are somehow hiding a feature who has been requested by a lot but never added to documentation! (Like “if you are able to find it, then you are good to go with it”). If this is the cas…

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## [MLCamera performance](https://forum.magicleap.cloud/t/mlcamera-performance/6023)

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**Author:** [@edgar.santos](https://forum.magicleap.cloud/u/edgar.santos)\
**Replies:** 2\
**Last updated:** [July 9, 2025, 9:28am UTC](https://forum.magicleap.cloud/t/mlcamera-performance/6023 "2025-07-09T09:28:28Z")

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Hi everyone, I’m having some questions about capturing performance. I have it working just fine, but higher resolutions degrade performance a lot. For testing purposes, I’m using 3840x2160 at 15fps capturing using RGBA…

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## [Importing Vuforia Engine](https://forum.magicleap.cloud/t/importing-vuforia-engine/6013)

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**Author:** [@tanior0803](https://forum.magicleap.cloud/u/tanior0803)\
**Replies:** 0\
**Last updated:** [July 7, 2025, 5:11pm UTC](https://forum.magicleap.cloud/t/importing-vuforia-engine/6013 "2025-07-07T17:11:09Z")

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Hi, While importing Vuforia Engine v11.3.4 I get this error. Probably the problem is related to change made in ARFoundation package. I tried to change AR foundation version to 4.2.8 which is recommended for Vuforia bu…

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## [Spectator app consistently disconnecting](https://forum.magicleap.cloud/t/spectator-app-consistently-disconnecting/5961)

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**Author:** [@arnaud.candaele](https://forum.magicleap.cloud/u/arnaud.candaele)\
**Replies:** 2\
**Last updated:** [July 2, 2025, 2:44pm UTC](https://forum.magicleap.cloud/t/spectator-app-consistently-disconnecting/5961 "2025-07-02T14:44:31Z")

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Hello, I built an app with Unity, OpenXR. All works fine, and I’d like to add Spectator. I added the prefab (with notifications) for this, and built. I can then find the app from my phone, scan the Spectator QR on the p…

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## [UI Misalignment in World Space Canvas on Magic Leap 2](https://forum.magicleap.cloud/t/ui-misalignment-in-world-space-canvas-on-magic-leap-2/5951)

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**Author:** [@yanghouze](https://forum.magicleap.cloud/u/yanghouze)\
**Replies:** 2\
**Last updated:** [June 30, 2025, 7:05pm UTC](https://forum.magicleap.cloud/t/ui-misalignment-in-world-space-canvas-on-magic-leap-2/5951 "2025-06-30T19:05:20Z")

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Hi everyone, I’m developing an AR application on Magic Leap 2 using Unity (2022.3.22f1) with Magic Leap SDK 1.12.0. In my project, I display dynamic UI elements (like face bounding boxes) on a World Space Canvas placed …

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## [Custom Transparent Shader Not Rendering on Device Despite Valid Gaze Input](https://forum.magicleap.cloud/t/custom-transparent-shader-not-rendering-on-device-despite-valid-gaze-input/5861)

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**Author:** [@yanghouze](https://forum.magicleap.cloud/u/yanghouze)\
**Replies:** 1\
**Last updated:** [June 18, 2025, 4:44pm UTC](https://forum.magicleap.cloud/t/custom-transparent-shader-not-rendering-on-device-despite-valid-gaze-input/5861 "2025-06-18T16:44:12Z")

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I’m encountering a rendering issue on Magic Leap 2 (OpenXR) when using a prefab that contains a transparent shader intended to simulate central vision loss (gaze-based alpha mask). Expected Behavior The prefab consists …

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## [Hand tracking collission does not work](https://forum.magicleap.cloud/t/hand-tracking-collission-does-not-work/5876)

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**Author:** [@rayz0\_0](https://forum.magicleap.cloud/u/rayz0_0)\
**Replies:** 2\
**Last updated:** [June 18, 2025, 7:56am UTC](https://forum.magicleap.cloud/t/hand-tracking-collission-does-not-work/5876 "2025-06-18T07:56:48Z")

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Hey, I’m new to ML programming and I have the following problem: I have a cube (Box Collider \[isTrigger=true\], Rigidbody \[isKinematic=true\]) and XR hands (left and right). I added a Box Collider \[isTrigger=false\] to the…

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## [Unable to Export APK from Unity - Build Prompts for Folder Instead (Magic Leap 2 Developer Pro)](https://forum.magicleap.cloud/t/unable-to-export-apk-from-unity-build-prompts-for-folder-instead-magic-leap-2-developer-pro/5845)

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**Author:** [@JunsuSong](https://forum.magicleap.cloud/u/JunsuSong)\
**Replies:** 3\
**Last updated:** [June 10, 2025, 2:13pm UTC](https://forum.magicleap.cloud/t/unable-to-export-apk-from-unity-build-prompts-for-folder-instead-magic-leap-2-developer-pro/5845 "2025-06-10T14:13:18Z")

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Give us as much detail as possible regarding the issue you’re experiencing: Unity Editor version: 6000.1.5f, Unity 2022.3 ML2 OS version: v1.12.0 Unity SDK version: 2.6.0 Host OS: Windows, MacOS My name is Junsu Son…

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## [Magic Leap WebView HLS Streaming Support](https://forum.magicleap.cloud/t/magic-leap-webview-hls-streaming-support/5798)

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**Author:** [@pcheng](https://forum.magicleap.cloud/u/pcheng)\
**Replies:** 4\
**Last updated:** [June 4, 2025, 4:26pm UTC](https://forum.magicleap.cloud/t/magic-leap-webview-hls-streaming-support/5798 "2025-06-04T16:26:13Z")

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Unity Editor version: 2022.3.39f1 ML2 OS version: 1.11.0 Unity SDK version: 2.6.0 Host OS: (Windows/MacOS) Windows 11 Hi, I’m currently developing a feature to stream a HLS video via WebView on Magic Leap. I’m usin…

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## [Fallback to IMU Only Tracking in Low Light Conditions?](https://forum.magicleap.cloud/t/fallback-to-imu-only-tracking-in-low-light-conditions/5780)

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**Author:** [@Kaan](https://forum.magicleap.cloud/u/Kaan)\
**Replies:** 6\
**Last updated:** [June 2, 2025, 2:42pm UTC](https://forum.magicleap.cloud/t/fallback-to-imu-only-tracking-in-low-light-conditions/5780 "2025-06-02T14:42:47Z")

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As it is known when ambient brightness falls below the certain threshold, ML2 displays the “Tracking lost” warning and SLAM pauses. I see couple posts that are mentioned low light problem as well, I’ve found one answer …

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## [MRTK2 Can't change hands to RiggedHand Models](https://forum.magicleap.cloud/t/mrtk2-cant-change-hands-to-riggedhand-models/5478)

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**Author:** [@brs\_kes](https://forum.magicleap.cloud/u/brs_kes)\
**Replies:** 0\
**Last updated:** [April 8, 2025, 5:37pm UTC](https://forum.magicleap.cloud/t/mrtk2-cant-change-hands-to-riggedhand-models/5478 "2025-04-08T17:37:25Z")

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Hi all, I need to use RiggedHand models in my app but I only can see skeleton hand models when I run app on device it shows correct model in editor here is my MRTK controller setting and for some reason I only can s…

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## [Unity play mode streaming on device](https://forum.magicleap.cloud/t/unity-play-mode-streaming-on-device/5455)

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**Author:** [@alan](https://forum.magicleap.cloud/u/alan)\
**Replies:** 3\
**Last updated:** [April 7, 2025, 4:11pm UTC](https://forum.magicleap.cloud/t/unity-play-mode-streaming-on-device/5455 "2025-04-07T16:11:34Z")

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I need a way to delevop a project with Magic Leap 2 + OpenXR + MRTK3, testing and prototyping the app using the Unity “play mode”, remote rendering on the visor the Unity scene, but using the visor hand inputs + cameras …

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## [MRTK3 no render problem](https://forum.magicleap.cloud/t/mrtk3-no-render-problem/5443)

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**Author:** [@brs\_kes](https://forum.magicleap.cloud/u/brs_kes)\
**Replies:** 6\
**Last updated:** [April 4, 2025, 5:23pm UTC](https://forum.magicleap.cloud/t/mrtk3-no-render-problem/5443 "2025-04-04T17:23:42Z")

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Hi all I assume I am missing a basic step or something I’ve created a MRTK3 template and installed Magic Leap MRTK3 package and imported a basic sample scene. I set Android permissions and Magic leap permissions also se…

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