# \#interactions

**URL:** https://forum.magicleap.cloud/tag/interactions/41.md

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## [XRIT Does not detect change from Hands to Controllers (ML2)](https://forum.magicleap.cloud/t/xrit-does-not-detect-change-from-hands-to-controllers-ml2/3381)

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**Author:** [@Headwall.CW](https://forum.magicleap.cloud/u/Headwall.CW)\
**Replies:** 3\
**Last updated:** [August 22, 2024, 4:43pm UTC](https://forum.magicleap.cloud/t/xrit-does-not-detect-change-from-hands-to-controllers-ml2/3381 "2024-08-22T16:43:03Z")

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Our team would like to support as many headsets as possible with as consistent and interaction suite as is feasible. We're looking to use OpenXR and XRIT to achieve this, and want to replicate the same behavior exhibited…

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## [Hand Pinch action not working (OpenXR)](https://forum.magicleap.cloud/t/hand-pinch-action-not-working-openxr/3347)

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**Author:** [@csabai.tamas.93](https://forum.magicleap.cloud/u/csabai.tamas.93)\
**Replies:** 2\
**Last updated:** [April 3, 2024, 9:54pm UTC](https://forum.magicleap.cloud/t/hand-pinch-action-not-working-openxr/3347 "2024-04-03T21:54:44Z")

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Unity Editor version: 2022.3.22f1 ML2 OS version: 1.6.0 Unity SDK version: 2.1.0 Host OS: Windows OpenXR: 1.10.0 XR Interaction Toolkit: 3.0.1 I've created a new Unity project. Imported the packages: ML, OpenXR, X…

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## [XRI Hand controller vs UI](https://forum.magicleap.cloud/t/xri-hand-controller-vs-ui/3035)

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**Author:** [@maks](https://forum.magicleap.cloud/u/maks)\
**Replies:** 8\
**Last updated:** [February 16, 2024, 8:43am UTC](https://forum.magicleap.cloud/t/xri-hand-controller-vs-ui/3035 "2024-02-16T08:43:16Z")

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Hey everyone Been struggling with this for a while — ML Controller works perfect with it's Ray Interactor and both 3D and UI elements. Where hand controls provided by XRIHand controller do not interact wi…
