# \#hand-tracking

**URL:** https://forum.magicleap.cloud/tag/hand-tracking/21.md

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## [OpenXR Hand Tracking and Gesture Accuracy](https://forum.magicleap.cloud/t/openxr-hand-tracking-and-gesture-accuracy/6126)

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**Author:** [@olga.toltinova](https://forum.magicleap.cloud/u/olga.toltinova)\
**Replies:** 2\
**Last updated:** [August 11, 2025, 12:18pm UTC](https://forum.magicleap.cloud/t/openxr-hand-tracking-and-gesture-accuracy/6126 "2025-08-11T12:18:57Z")

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Hello there, I am currently building an application in Unity using UI Poke Components from the XR Hands Demo Scene, facing frequent accuracy issues in gesture recognition. Pokes are not recognized in 10-20% of cases (see…

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## [Hands are not working in existing MRTK3 unity project](https://forum.magicleap.cloud/t/hands-are-not-working-in-existing-mrtk3-unity-project/4896)

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**Author:** [@sgoncalves](https://forum.magicleap.cloud/u/sgoncalves)\
**Replies:** 1\
**Last updated:** [January 2, 2025, 10:11am UTC](https://forum.magicleap.cloud/t/hands-are-not-working-in-existing-mrtk3-unity-project/4896 "2025-01-02T10:11:58Z")

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Hello! I have a unity app that I created for Hololens and I would like to use it in Magic Leap 2. I followed the instructions in the "Configure Existing MRTK 3 Project" tutorial (MRTK3 Magic Leap | MagicLeap Developer …

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## [Change pinch threshold activation ](https://forum.magicleap.cloud/t/change-pinch-threshold-activation/4645)

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**Author:** [@Karmin](https://forum.magicleap.cloud/u/Karmin)\
**Replies:** 3\
**Last updated:** [November 21, 2024, 5:22pm UTC](https://forum.magicleap.cloud/t/change-pinch-threshold-activation/4645 "2024-11-21T17:22:56Z")

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I followed the setup for hand tracking demo scene (openxr), and the activation threshold is too low, I mean, the distance between thumb and index finger is too high, but it still activate, same thing for the "release". T…

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## [Controller stops tracking when hand is not on controller (when hand tracking is enabled)](https://forum.magicleap.cloud/t/controller-stops-tracking-when-hand-is-not-on-controller-when-hand-tracking-is-enabled/4484)

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**Author:** [@shijin](https://forum.magicleap.cloud/u/shijin)\
**Replies:** 19\
**Last updated:** [October 23, 2024, 9:27pm UTC](https://forum.magicleap.cloud/t/controller-stops-tracking-when-hand-is-not-on-controller-when-hand-tracking-is-enabled/4484 "2024-10-23T21:27:53Z")

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Hey ! So, the project that I am working on uses the controller to track a real world object by mounting the controller on the object. The controller will always be in direct view of the headset. I added hand tracking to …

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## [Getting hand joints data](https://forum.magicleap.cloud/t/getting-hand-joints-data/4196)

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**Author:** [@GalLibba](https://forum.magicleap.cloud/u/GalLibba)\
**Replies:** 1\
**Last updated:** [September 10, 2024, 3:36pm UTC](https://forum.magicleap.cloud/t/getting-hand-joints-data/4196 "2024-09-10T15:36:03Z")

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Hey all! I am using magic leap MRTK xr rig for my projects. I have need to get as much data as possible regarding the hands and head of the user. e.g. position & rotation of different joints. What is the best way to ga…

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## [Interacting with UI using XRHands](https://forum.magicleap.cloud/t/interacting-with-ui-using-xrhands/4076)

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**Author:** [@rexgatling1988](https://forum.magicleap.cloud/u/rexgatling1988)\
**Replies:** 1\
**Last updated:** [August 27, 2024, 4:40pm UTC](https://forum.magicleap.cloud/t/interacting-with-ui-using-xrhands/4076 "2024-08-27T16:40:59Z")

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I am trying to interact with ui clicking buttons using the XR Hands on the MLRig is there an examples I can reference to do this? Or any documentation?

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## [Questions Regarding Magic Leap 2 and Unreal SDK](https://forum.magicleap.cloud/t/questions-regarding-magic-leap-2-and-unreal-sdk/3863)

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**Author:** [@mhakkis](https://forum.magicleap.cloud/u/mhakkis)\
**Replies:** 3\
**Last updated:** [August 1, 2024, 9:27pm UTC](https://forum.magicleap.cloud/t/questions-regarding-magic-leap-2-and-unreal-sdk/3863 "2024-08-01T21:27:59Z")

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I have a couple of questions regarding the Magic Leap 2 Unreal 2 SDK. I have built Unreal from the source code (version 5.4.2), and I am using Unreal SDK 1.5 ("Release 1.5.0 is set up to work with the 5.4-release-ml2 br…

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## [Vuforia and Hand Tracking](https://forum.magicleap.cloud/t/vuforia-and-hand-tracking/3615)

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**Author:** [@akkuashfaqueck](https://forum.magicleap.cloud/u/akkuashfaqueck)\
**Replies:** 2\
**Last updated:** [July 16, 2024, 3:12pm UTC](https://forum.magicleap.cloud/t/vuforia-and-hand-tracking/3615 "2024-07-16T15:12:57Z")

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What will be the recommended way to get hand tracking working with vuforia. Putting some of the assumptions down. OpenXR workflow (Hand) + Vuforia ; Does vuforia work with XRRig camera? Magic Lead workflow (Hand) …

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## [Problems trying to access hand pinch and aim transforms using input actions](https://forum.magicleap.cloud/t/problems-trying-to-access-hand-pinch-and-aim-transforms-using-input-actions/3594)

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**Author:** [@thomashall](https://forum.magicleap.cloud/u/thomashall)\
**Replies:** 2\
**Last updated:** [June 4, 2024, 4:47am UTC](https://forum.magicleap.cloud/t/problems-trying-to-access-hand-pinch-and-aim-transforms-using-input-actions/3594 "2024-06-04T04:47:30Z")

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Give us as much detail as possible regarding the issue you're experiencing: I am trying to use tracked hand positions to drive my XRi toolkit interactors, as per other platforms. I set up the following test - I added …

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## [CommonUsages.handData support](https://forum.magicleap.cloud/t/commonusages-handdata-support/3341)

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**Author:** [@rich](https://forum.magicleap.cloud/u/rich)\
**Replies:** 3\
**Last updated:** [April 15, 2024, 7:31pm UTC](https://forum.magicleap.cloud/t/commonusages-handdata-support/3341 "2024-04-15T19:31:36Z")

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Hi, I have an app that is using the "raw" UnityEngine.XR TryGetFeatureValue system to access hand data for hand tracking. In converting over leap to OpenXR, it seems I cannot access the raw hand data, as the CommonUsage…

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## [Is it possible to use 2 magic leap controllers on one device?](https://forum.magicleap.cloud/t/is-it-possible-to-use-2-magic-leap-controllers-on-one-device/3390)

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**Author:** [@x11](https://forum.magicleap.cloud/u/x11)\
**Replies:** 3\
**Last updated:** [April 9, 2024, 8:49pm UTC](https://forum.magicleap.cloud/t/is-it-possible-to-use-2-magic-leap-controllers-on-one-device/3390 "2024-04-09T20:49:10Z")

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I am hoping to either use two IMU's or something of the same like, I would prefer to user the 6DOF controllers rather than a custom solution first though.

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## [Hand Pinch action not working (OpenXR)](https://forum.magicleap.cloud/t/hand-pinch-action-not-working-openxr/3347)

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**Author:** [@csabai.tamas.93](https://forum.magicleap.cloud/u/csabai.tamas.93)\
**Replies:** 2\
**Last updated:** [April 3, 2024, 9:54pm UTC](https://forum.magicleap.cloud/t/hand-pinch-action-not-working-openxr/3347 "2024-04-03T21:54:44Z")

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Unity Editor version: 2022.3.22f1 ML2 OS version: 1.6.0 Unity SDK version: 2.1.0 Host OS: Windows OpenXR: 1.10.0 XR Interaction Toolkit: 3.0.1 I've created a new Unity project. Imported the packages: ML, OpenXR, X…

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## [Grabbing objects with Handtracking](https://forum.magicleap.cloud/t/grabbing-objects-with-handtracking/3251)

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**Author:** [@rexgatling1988](https://forum.magicleap.cloud/u/rexgatling1988)\
**Replies:** 5\
**Last updated:** [March 5, 2024, 10:27pm UTC](https://forum.magicleap.cloud/t/grabbing-objects-with-handtracking/3251 "2024-03-05T22:27:18Z")

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Im having trouble grabbing objects with handtracking besides the controller. I followed the example on this link Hand tracking and gestures - Unity Learn . But it doesnt seem to work.

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## [XRI Hand controller vs UI](https://forum.magicleap.cloud/t/xri-hand-controller-vs-ui/3035)

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**Author:** [@maks](https://forum.magicleap.cloud/u/maks)\
**Replies:** 8\
**Last updated:** [February 16, 2024, 8:43am UTC](https://forum.magicleap.cloud/t/xri-hand-controller-vs-ui/3035 "2024-02-16T08:43:16Z")

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Hey everyone Been struggling with this for a while — ML Controller works perfect with it's Ray Interactor and both 3D and UI elements. Where hand controls provided by XRIHand controller do not interact wi…

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## [Hands do not work after restarting OpenXR Loader with MRTK3](https://forum.magicleap.cloud/t/hands-do-not-work-after-restarting-openxr-loader-with-mrtk3/3042)

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**Author:** [@a.nourinia](https://forum.magicleap.cloud/u/a.nourinia)\
**Replies:** 18\
**Last updated:** [February 7, 2024, 4:22pm UTC](https://forum.magicleap.cloud/t/hands-do-not-work-after-restarting-openxr-loader-with-mrtk3/3042 "2024-02-07T16:22:38Z")

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\#Description In my MagicLeap 2 project, at one point I stop and deinitialize the active OpenXR Loader and then some time later I re-initialize and start it. After reinitialization I cannot see hands visualized and inte…

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## [Generic Hand Tracking Position](https://forum.magicleap.cloud/t/generic-hand-tracking-position/3115)

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**Author:** [@VirtuosoCEO](https://forum.magicleap.cloud/u/VirtuosoCEO)\
**Replies:** 1\
**Last updated:** [February 2, 2024, 5:33am UTC](https://forum.magicleap.cloud/t/generic-hand-tracking-position/3115 "2024-02-02T05:33:19Z")

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I see there is Poke, Aim, Grip, Pinch, and Palm poses, but is there just a straight up hand tracking for the entire hand (wrist joint?) that is active at all times? I am using Unreal 5.3.2 ML Fork. (p.s. should there b…

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## [Openxr hand tracking](https://forum.magicleap.cloud/t/openxr-hand-tracking/3110)

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**Author:** [@loic.semelle](https://forum.magicleap.cloud/u/loic.semelle)\
**Replies:** 2\
**Last updated:** [February 1, 2024, 8:45am UTC](https://forum.magicleap.cloud/t/openxr-hand-tracking/3110 "2024-02-01T08:45:08Z")

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Unity Editor version (if applicable): 2022.3.12f1 ML2 OS version: 1.5.0 MLSDK version: 1.5.0 I have a simple scene with ML RIG and a cube. After all settings done this scene work in magic leap. When i try to activat…

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## [How to read the System OS Hand Navigation settings](https://forum.magicleap.cloud/t/how-to-read-the-system-os-hand-navigation-settings/2677)

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**Author:** [@kbabilinski](https://forum.magicleap.cloud/u/kbabilinski)\
**Replies:** 0\
**Last updated:** [October 5, 2023, 6:56pm UTC](https://forum.magicleap.cloud/t/how-to-read-the-system-os-hand-navigation-settings/2677 "2023-10-05T18:56:39Z")

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Hi Magic Leap Developers, Some developers have asked how to access the System Hand Input / Hand Gesture preferences that the user has set on the device inside System Settings (Settings \> Input \> Gestures). I thought thi…
