# Why is MeshPrefab assigned layer 6 and Wireframe is not

**URL:** <https://forum.magicleap.cloud/t/why-is-meshprefab-assigned-layer-6-and-wireframe-is-not/6322>\
**Category:** Unity Development\
**Created:** [September 11, 2025, 8:40pm UTC](https://forum.magicleap.cloud/t/why-is-meshprefab-assigned-layer-6-and-wireframe-is-not/6322 "2025-09-11T20:40:07Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![eric\_engineer](https://avatars.discourse-cdn.com/v4/letter/e/dc4da7/32.png) [@eric\_engineer](https://forum.magicleap.cloud/u/eric_engineer)\
**Post date:** [September 11, 2025, 8:40pm UTC](https://forum.magicleap.cloud/t/why-is-meshprefab-assigned-layer-6-and-wireframe-is-not/6322/1 "2025-09-11T20:40:07Z")

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Just a general question. I’m using the ARmeshmanger to extract a ply of the current mesh and when I use the provided MeshPrefab the mesh objects appear on layer 6. But if I switch to the wireframe prefab they appear on layer 0. But I don’t see what’s driving that, there’s no layer set in either prefab. the ARmeshamanger code doesn’t seem to specifically set layer six anywhere. So why does it happen?

Thank you.
