# Triangulation with world cameras

**URL:** <https://forum.magicleap.cloud/t/triangulation-with-world-cameras/5303>\
**Category:** Unity Development\
**Tags:** pixel-sensor\
**Created:** [March 6, 2025, 4:39pm UTC](https://forum.magicleap.cloud/t/triangulation-with-world-cameras/5303 "2025-03-06T16:39:11Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![kbabilinski](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.magicleap.cloud/kbabilinski/32/19_2.png) [@kbabilinski](https://forum.magicleap.cloud/u/kbabilinski)\
**Post date:** [March 6, 2025, 5:35pm UTC](https://forum.magicleap.cloud/t/triangulation-with-world-cameras/5303/2 "2025-03-06T17:35:29Z")

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Have you looked at the following post ?

> [@Undistorting World Camera and Depth Camera Images](https://forum.magicleap.cloud/t/undistorting-world-camera-and-depth-camera-images/3312#world-camera-3):
>
> Undistorting World and Depth Camera Images This post details instructions and examples for undistorting images and points captured by the world and depth cameras in the Magic Leap 2 (ML2) device. It includes the implementation of custom distortion models for the world camera and the use of standard OpenCV models for the depth camera. Table of Contents [World Camera](#world-camera-3)[Distortion Model](#implementation-4)[Undistort Images](#undistortion-of-wcam-images-5)[Undistort Points](#distorting-and-undistorting-of-individual-pixels-6)[Depth Camera](#depth-camera-7)[Undistort Images and Points](#undistort-image-and-points-using-opencv-pinhole-model-8)[Interactive Python Notebook](#interactive-python-notebook-9)Worl…

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