# Screenshot functionality

**URL:** <https://forum.magicleap.cloud/t/screenshot-functionality/4636>\
**Category:** Unity Development\
**Tags:** unity, camera, mr-capture\
**Created:** [November 18, 2024, 2:50pm UTC](https://forum.magicleap.cloud/t/screenshot-functionality/4636 "2024-11-18T14:50:21Z")\
**Posts on this page:** 1\
**Showing post:** 5

<div class="post-metadata">

**Author:** ![gregkoutsikos](https://avatars.discourse-cdn.com/v4/letter/g/e19b73/32.png) [@gregkoutsikos](https://forum.magicleap.cloud/u/gregkoutsikos)\
**Post date:** [November 19, 2024, 11:27am UTC](https://forum.magicleap.cloud/t/screenshot-functionality/4636/5 "2024-11-19T11:27:22Z")

</div>

I tried using the Secondary view while using [this](https://forum.magicleap.cloud/t/questions-about-eye-tracking-and-pixel-sensors-since-oct-release-os-1-10-0/4614/16) script, and after i enabled it in the OpenXR settings and ran the application with this:

```auto
public class SecondaryViewStatus : MonoBehaviour{
    private void Update()    
    {        
       Debug.Log($"Secondary View active = {MLXrSecondaryViewState.IsActive}");
    }
}

```

, i only go False as a result.. Can i somehow enable the secondary view on runtime? Or do i miss something on how to enable it?

---

_[View the full topic](https://forum.magicleap.cloud/t/screenshot-functionality/4636)._
